ようこそ ゲスト さん
雑誌ブラウズ
雑誌 全て
大阪大学 刊行物
ランキング
アクセスランキング
ダウンロードランキング
博士論文のみをさがす
このアイテムのアクセス数:
5,587
件
(
2021-01-20
16:00 集計
)
このアイテムへのリンクには次のURLをご利用ください:http://hdl.handle.net/11094/24497
閲覧可能ファイル
ファイル
フォーマット
サイズ
閲覧回数
説明
osipp_030_075
pdf
870 KB
225,365
論文情報
タイトル
Effects of Computer Gaming on High School Students' Performance in Los Baños, Laguna, Philippines
著者
Cortes, Maria Daisy S.
Cortes, Maria Daisy S.
Alcalde, Jhoana V.
Alcalde, Jhoana V.
Camacho, Jose V., Jr.
Camacho, Jose V., Jr.
キーワード等
investment in human capital
computer games
education production function
high school performance
Logit regression model
抄録
This study examined the effects of computer games on school performance of high school students in Los Baños, Laguna, Philippines. Allowance, gender, peer group and year level positively affect student's decision to play while time spent on studying, year level, previous grade, number of books and time spent playing computer games are found to be significant in affecting student's performance. Results showed that the probability of a computer gamer to fail is 39%, given the student has more than four siblings, a previous grade of at most 84, lesser teachers, lesser hours on studying, living near a computer shop, and spends more hours playing computer games. Moreover, 60% of the students' daily allowance is spent on playing computer games.
公開者
大阪大学大学院国際公共政策研究科
公開者 (ヨミ)
オオサカ ダイガク ダイガクイン コクサイ コウキョウ セイサク ケンキュウカ
掲載誌名
国際公共政策研究
巻
16
号
2
開始ページ
75
終了ページ
88
刊行年月
2012-03
ISSN
13428101
NCID
AA1115271X
URL
http://hdl.handle.net/11094/24497
言語
英語
カテゴリ
紀要論文 Departmental Bulletin Paper
国際公共政策研究 / 16巻2号(2012-03)
論文詳細を表示
著者版フラグ
publisher
NII資源タイプ
紀要論文
ローカル資源タイプ
紀要論文
dcmi資源タイプ
text
DCTERMS.bibliographicCitation
国際公共政策研究.16(2) P.75-P.88
DC.title
Effects of Computer Gaming on High School Students' Performance in Los Baños, Laguna, Philippines
DC.creator
Cortes, Maria Daisy S.
Alcalde, Jhoana V.
Camacho, Jose V., Jr.
DC.publisher
大阪大学大学院国際公共政策研究科
DC.language" scheme="DCTERMS.RFC1766
英語
DCTERMS.issued" scheme="DCTERMS.W3CDTF
2012-03
DC.identifier" scheme="DCTERMS.URI
http://hdl.handle.net/11094/24497
DC.subject
investment in human capital
computer games
education production function
high school performance
Logit regression model
DCTERMS.abstract
This study examined the effects of computer games on school performance of high school students in Los Baños, Laguna, Philippines. Allowance, gender, peer group and year level positively affect student's decision to play while time spent on studying, year level, previous grade, number of books and time spent playing computer games are found to be significant in affecting student's performance. Results showed that the probability of a computer gamer to fail is 39%, given the student has more than four siblings, a previous grade of at most 84, lesser teachers, lesser hours on studying, living near a computer shop, and spends more hours playing computer games. Moreover, 60% of the students' daily allowance is spent on playing computer games.
citation_title
Effects of Computer Gaming on High School Students' Performance in Los Baños, Laguna, Philippines
citation_author
Cortes, Maria Daisy S.
Alcalde, Jhoana V.
Camacho, Jose V., Jr.
citation_publisher
大阪大学大学院国際公共政策研究科
citation_language
英語
citation_date
2012-03
citation_journal_title
国際公共政策研究
citation_volume
16
citation_issue
2
citation_firstpage
75
citation_lastpage
88
citation_issn
13428101
citation_public_url
http://hdl.handle.net/11094/24497
citation_keywords
investment in human capital
computer games
education production function
high school performance
Logit regression model